izzet_engineer: (Default)
izzet_engineer ([personal profile] izzet_engineer) wrote2012-03-13 12:44 pm

So, this place has been a bit quiet for a while

Which is not to say I/we haven't been doing stuff - far from it, in fact. We've been so bloody busy with things (and brainweasels, sad-to-say, but let's not dwell on that bit) that updating's slightly fallen by the wayside. So , this time you get two event reports instead of one.

Delegation Report

Minuses:

- neck and shoulder freezing up, making turning head to the left somewhat impossible.
- bedroll not entirely working at making floor any more comfortable (not a problem on the second night, as slept on chairs)

Pluses:

- Pretty much everything?
- Makeup trick working awesomely
- Really bloody good food and drink, and excellent company
- having massive amounts of angst and for once getting past the 'I am taking peoples' attention away from main plot' brainfail
- Flame at parties is Big and Clever
- Getting out of your skull on vodka at parties (IC) is also Big and Clever
- Being told that part of [FOIP suggestion] hadn't been thought of before and was potentially a good idea.
-Leg physrep holding up far better than previously at events
- IC hypocrisy on so very many levels (hello that drugs discussion)

Ornithocracy Act 1 Report

Minuses:

- Alex falling badly in the fight (glad you're doing better now, mate)
- Throwing self backwards and landing awkwardly on my leg: not nearly as bad as above-mentioned injury, but the bruises are interesting
- Logisticsness meaning we couldn't get a piece of plot done this Parliament
- Bottling slightly with regards to challenging someone
- Not making a note of my brief, so having to go ask the refs for it
- Not getting to do any of my songs
- Slight OCbrainargh r.e. the content of one of the missions
- Having to go home straight after, and thus missing all the froth/OC socialising

Pluses:

- Having a completely amazing time
- Last-minute kit and makeup actually working (though may poke Alex r.e. makeupness next event)
- Finding the character's voice and mannerisms coming through incredibly easily after about fifteen minutes of working at it.
- Getting wounded so very many times ('What have you done to yourself this time, brother?')
- Successfully creeping people out (and being complimented on it OC afterwards)
- Being part of a family group with people I'd definitely count as friends OC. Didn't realise how much I'd enjoy that until we hit play
- Poking/annoying/trolling/generally being a Jay at people
- Going on adventures for the hell of it
- Getting a grudge to carry through to next Parliament (though given who the player of my enemy is, Illario is probably going to die horribly)
- Just...most of the event, pretty much

[identity profile] nayela.livejournal.com 2012-03-13 01:12 pm (UTC)(link)
Jay is pretty high on my list of things to play next. :) Shame we didn't see more of each other, it would have led to much hilarity.

[identity profile] nayela.livejournal.com 2012-03-13 02:03 pm (UTC)(link)
And be mercilessly snubbed, I suspect... But then, we seem to get along quite nicely with the Corvids.

You'd make an awesome Hawk. More than happy to have you if Illario comes to a sticky end.

[identity profile] nayela.livejournal.com 2012-03-13 02:12 pm (UTC)(link)
The Owls do have a sense of humour and frivolity, despite what one might assume from initial impressions. :) I look forward to seeing how it goes.